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Optimizing Use of the Vertex Array Extension
If you use the vertex array extension ("The Vertex Array Extension"), the following cases are currently accelerated for RealityEngine (each line corresponds to a different special case). To get the accelerated routine, you need to make sure your vertices correspond to the given format by using the correct size and type in your enable routines, and also by enabling the proper arrays:
- Vertex2f
- Normal3f Vertex3f
- Color3f Vertex3f
- Color4f Vertex3f
- Normal3f Vertex3f
- TexCoord2f Vertex3f
- Color4f TexCoord2f Vertex3f
- Color3f Normal3f Vertex3f
- Color4f Normal3f Vertex3f
- Normal3f TexCoord2f Vertex3f
- Color4f TexCoord2f Normal3f Vertex3f
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